
Hi I'm Daquan
I’m a Game Designer, Producer, and Programmer based in NYC. I have experience as the Executive Producer at EGD Studio Aspen, where I led a team of over 100 developers working on Steam projects, including Project Dreamscape. I focus on game design and programming, and have developed effective production methods for a studio at an executive level.
I’m all about designing and iterating gameplay that feels good, flows naturally, and sticks with you. From shaping combat systems to planning production pipelines, I like getting into the details and making sure every piece works together to create a solid player experience. Rapid Iteration and System Overhauls/Reworks are my specialty.
I got my start in game dev back in high school and never looked back. Since then, I’ve led teams, taught game design and programming, and helped students take their first steps into the industry. I believe games are the perfect mix of art and engineering, and I’m always excited to collaborate, experiment, and learn something new.





